Difference between revisions of "People"

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BioMedia, BioTechnologies, Interface design, Philosophies of embodied experience, Interactive Medical visualizations for pain & meditation.
 
BioMedia, BioTechnologies, Interface design, Philosophies of embodied experience, Interactive Medical visualizations for pain & meditation.
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'''Graduate Students:'''  
 
'''Graduate Students:'''  
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'''''Angela Tomizu'''''
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Master Student, SIAT
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Immersive empathetic environments, emotional representation and response, art and design.
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'''''Aaron Levisohn'''''
 
'''''Aaron Levisohn'''''
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Ph.D. Student, SIAT
 
Ph.D. Student, SIAT
  
Immersive and responsive environment, Kinetic Art, Experimental and natural material research, BioTechnologies
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Immersive and responsive environment, Kinetic Art, Experimental and natural material research, Mixed Reality, Wearable Computing, Bio-Affective Computing
  
  
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'''''David Jhave Johnston'''''
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'''''Jack Sam'''''
  
 
Master Student, SIAT
 
Master Student, SIAT
  
Consciousness, Digital poetry, Online interfaces
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Racing Car interfaces
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'''''Meehae Song'''''
  
http://www.glia.ca
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Ph.D Student, SIAT
  
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Virtualities, Cultural Heritage, Augmented & Mixed Realities, Visual Cultures of the Brain, New Forms of Interaction
  
'''''Jack Sam'''''
 
  
Master Student, SIAT
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'''''Carlos Castellanos'''''
  
Racing Car interfaces
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Ph.D Student, SIAT
  
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Networks, Physical computing, Posthumanism, Philosophies of Interaction and Embodiment
  
'''''Beth Dillon'''''
 
  
Ph.D. Student, SIAT
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'''''Johnny Rodgers'''''
  
Interactive storytelling, concepts of indigenous art, games research
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MA Candidate, SIAT
  
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Human Computer Interaction, Interfaces, Programming (and thinking about programming - philosophies, structures, teaching/learning), Dystopian Fiction, Semantic Web/Data, Open Source communities, Eco/Enviro/Sustainable tech
  
'''''Meehae Song'''''
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Right now I'm thinking about a few things:
  
Ph.D Student, SIAT
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1. How the possibilities of Semantic technologies can be harnessed along with AI agents to enable smarter searching and filtering techniques for personal data collection and application.  See [http://freebase.com Freebase]
  
Virtual Reality, Biofeedback, Cultural Heritage, Augmented Reality
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2. Can open source communities, which have been so successful in producing world class software (Linux, Blender, Wordpress), produce similarly world-class design and interface solutions?  No great examples yet, but I think with the right tools and awareness/community this could happen.  As an example of open-source's failure to do so, compare [http://www.gimp.org/ GIMP] with the Adobe Suite.
  
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3. I think programming (at least the basics) will become an essential, or at least very valuable, skill in the coming generations.  What are the fundamental programming principles and techniques that could/should be taught in the mainstream school system from a young age, to encourage the building of this skill?
  
  
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'''Alumni'''
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'''''David Jhave Johnston'''''
 +
 +
Master Student, SIAT
 +
 +
Consciousness, Digital poetry, Online interfaces
 +
 +
http://www.glia.ca
  
  
 
'''Collaborators: Artists, Curators, Scholars'''
 
'''Collaborators: Artists, Curators, Scholars'''
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Back to [[Main Page]]
 
Back to [[Main Page]]

Latest revision as of 05:31, 7 October 2008

Professor :

Diane Gromala

Associate Professor, SIAT

BioMedia, BioTechnologies, Interface design, Philosophies of embodied experience, Interactive Medical visualizations for pain & meditation.


Graduate Students:

Angela Tomizu

Master Student, SIAT

Immersive empathetic environments, emotional representation and response, art and design.


Aaron Levisohn

Ph.D. Student, SIAT

Tactile interfaces, Physical computing, Philosophies of Interaction and Embodiment


Jinsil Seo

Ph.D. Student, SIAT

Immersive and responsive environment, Kinetic Art, Experimental and natural material research, Mixed Reality, Wearable Computing, Bio-Affective Computing


Robin Oppenheimer

Ph.D. Student, SIAT

Media art history, art and technology collaborations, root histories of cybernetics, systems theory, art and technology that converged in the 1960s

http://wiki.iat.sfu.ca/9Evenings/index.php/User:Roppenhe


Wanda Gregory

Ph.D. Student, SIAT

Game and Health


Jack Sam

Master Student, SIAT

Racing Car interfaces


Meehae Song

Ph.D Student, SIAT

Virtualities, Cultural Heritage, Augmented & Mixed Realities, Visual Cultures of the Brain, New Forms of Interaction


Carlos Castellanos

Ph.D Student, SIAT

Networks, Physical computing, Posthumanism, Philosophies of Interaction and Embodiment


Johnny Rodgers

MA Candidate, SIAT

Human Computer Interaction, Interfaces, Programming (and thinking about programming - philosophies, structures, teaching/learning), Dystopian Fiction, Semantic Web/Data, Open Source communities, Eco/Enviro/Sustainable tech

Right now I'm thinking about a few things:

1. How the possibilities of Semantic technologies can be harnessed along with AI agents to enable smarter searching and filtering techniques for personal data collection and application. See Freebase

2. Can open source communities, which have been so successful in producing world class software (Linux, Blender, Wordpress), produce similarly world-class design and interface solutions? No great examples yet, but I think with the right tools and awareness/community this could happen. As an example of open-source's failure to do so, compare GIMP with the Adobe Suite.

3. I think programming (at least the basics) will become an essential, or at least very valuable, skill in the coming generations. What are the fundamental programming principles and techniques that could/should be taught in the mainstream school system from a young age, to encourage the building of this skill?


Welcomed Squatters:

Jayme Cochrane

Undergraduate Student, SIAT

Interaction Design, Culture, Business Objects


Kirsten Johnson

Master Student, SIAT

Interactive Narrative


Steven Barnes

Master Student, SIAT

Visual Culture of the Neurosciences, Knowledge Management for the Neurosciences


Alumni

David Jhave Johnston

Master Student, SIAT

Consciousness, Digital poetry, Online interfaces

http://www.glia.ca


Collaborators: Artists, Curators, Scholars


Back to Main Page